The player controls only the left and right movements of the paper airplane as it travels through rooms as it glides slowly to the ground all the while. Gameplay Single-room view seen in Glider 4.0 The default house included with the game was co-authored by several community members whom John Calhoun, the game's author, enlisted after seeing their work in earlier versions of the editor.
In addition to the substantial content, a house editor was included, which extended the community interest in the game by several years, with hundreds of custom houses still available on archive sites. The player must reach the final level of the world with one to six lives without touching the ground or any objects which would be dangerous to the paper airplane Multiple room view introduced in Glider ProĮarly versions of the game came with one default house which contained 15 rooms to complete, but by the time Glider Pro was released, the room number had increased to 403. Glider Pro is an orthogonally projected journey of a paper airplane through a common house, to an art museum, castles, outer space, and many other exotic destinations.